For every new modded civ added to a playthrough of EA, or for modders making a civ with EA in mind (and to remind future me), make sure to also add;

	-Mercenaries: (Iska_Mercenaries_Defines.xml)
		Example:
		<Mercenaries>
			<Row>
				<Type>MERC_WINGED_HUSSARS</Type>
				<Name>TXT_KEY_MERC_WINGED_HUSSARS_SHORT</Name>
				<Description>TXT_KEY_MERC_WINGED_HUSSARS</Description>
				<BaseCost>700</BaseCost>
				<UnitStartingLvl>7</UnitStartingLvl>
				<StartEra>ERA_MEDIEVAL</StartEra>
				<EndEra>ERA_INDUSTRIAL</EndEra>
				<UnitPromotion>PROMOTION_MERC_WINGED_HUSSARS</UnitPromotion>
				<Unit1Type>UNIT_AUSTRIAN_HUSSAR</Unit1Type>
				<Unit1Number>2</Unit1Number>
				<Unit2Type>UNIT_POLISH_WINGED_HUSSAR</Unit2Type>
				<Unit2Number>3</Unit2Number>
				<CivilizationType>CIVILIZATION_POLAND</CivilizationType>
			</Row>
		</Mercenaries>

	-Holy Order: (Iska_HolyOrders_Defines.xml) (Will be available for play in any game with any of the UU's specific civs as ever alive players.)
		Example:
		<HolyOrders>
			<Row>
				<Type>ORDER_EAGLE_KNIGHTS</Type>
				<Name>TXT_KEY_ORDER_EAGLE_KNIGHTS_SHORT</Name>
				<Description>TXT_KEY_ORDER_EAGLE_KNIGHTS</Description>
				<UnitStartingLvl>4</UnitStartingLvl>
				<UnitPromotion>PROMOTION_ORDER_EAGLE_KNIGHTS</UnitPromotion>
				<Unit1Type>UNIT_AZTEC_JAGUAR</Unit1Type>
				<Unit1Number>3</Unit1Number>
				<Unit2Type>UNIT_ISKA_HW_PIKE</Unit2Type>
				<Unit2Number>1</Unit2Number>
				<Unit3Type>UNIT_MAYAN_ATLATLIST</Unit3Type>
				<Unit3Number>1</Unit3Number>
			</Row>
		</HolyOrders>
		
	-Currency: (Iska_Currencies_Defines.xml)
		Example:
		<Civilization_Currencies>
			<Row>
				<CivilizationType>CIVILIZATION_AMERICA</CivilizationType>
				<CurrencyType>CURRENCY_DOLLAR</CurrencyType>
			</Row>
		</Civilization_Currencies>

	-Cultural Diversity CultureType (JFD_Bonuses_Defines.sql)
		Example:
		INSERT INTO Civilization_JFD_CultureTypes
		(CivilizationType,						CultureType,						SubCultureType)
		VALUES	('CIVILIZATION_AMERICA',				'CULTURE_JFD_COLONIAL',				'SUBCULTURE_JFD_COLONIAL_AMERICAN');

	-Cultural Influence string
	-


	If using StS' Historic Spawns / True Start (Rise and Fall), then add to Stones to Stars files:
		-Start Date in Iska_StS_PostDefines.sql
		-True Start Earth Map Location in Lua\Maps\Play The World - StS.lua
		-Add it to a culture group in Iska_Settings - X Culture Only for Rise and Fall.xml if using
	Ctrl+f "AMERICA" to find where.

	If table entries are in a separate mod, make sure the mod references EA so new tables are added before new entries.